The Dart programming language is the foundation of Flutter, and is also receiving an update today to version 2.7. Android developers can even take advantage of the newly added “Flutter Module” option in Android Studio’s New Module view to swiftly add Flutter to their Android project. This is particularly useful for migrating your app to Flutter one step at a time, rather than needing to start from scratch. The other major feature of Flutter 1.12 is official, stable support for adding Flutter to any existing iOS or Android app. Earlier this year, Flutter picked up proper support for automatically toggling to dark mode on Android 10, requiring very little effort on the developer’s part to enable, if they use Flutter’s stock Material Design widgets.Īs of today’s release, all of the iOS-like widgets, called “ Cupertino,” are now similarly available in a dark theme that can be automatically enabled based on a device’s dark mode settings. iOS 13 Dark Modeįor those who prefer to stay on stable builds, the biggest improvement coming with Flutter 1.12 is complete support for dark mode in iOS 13. To get an understanding of how well Flutter for Web works today, look no further than the recently updated DartPad web app which lets you develop and try Flutter for Web apps right from your browser. While that still sounds like the tech is still in its early days, remember that Google called Flutter “ production-ready” after its third beta release. As part of Flutter 1.12, Flutter for Web is now officially in beta. Since then, work has continued non-stop to making Flutter for Web as stable of an experience as it can be. Last year at Flutter Live, the team showed off a technical preview of making Flutter apps for the web, codenamed Hummingbird. Flutter 1.12 also includes the ability to change your app’s “visual density,” as defined in the Material Design guidelines, to better accommodate the screen size differences between mobile and desktop.įor now, Flutter’s macOS app support is still considered to be in alpha, and requires developers to be on either the dev or master version of the Flutter SDK. To prepare for desktop platforms like macOS, the Flutter team has been hard at work making their built-in set of UI widgets desktop-friendly with things like keyboard navigation support. Developers have long been able to use their Mac machines to create Android and iOS apps with Flutter, and starting with today’s Flutter 1.12 release, it’s now possible to create apps directly for macOS. ![]() The next frontier for Flutter is the desktop computer, with macOS being the first target Google has in mind. With the Flutter SDK, Google has finally changed that, enabling developers to use one shared codebase to create fast, consistent, native apps for Android, iOS, smart displays, Fuchsia, and the Web. Until recently, this was a monumental effort, as developers needed to learn a new programming language or a new SDK for each individual platform. To make that vision possible, developers need to create seamless and consistent experiences across the variety of devices we use every day. This year, Flutter’s focus is to expand on Google’s company-wide push for “ambient computing” by supporting more platforms like macOS.Īt the Made by Google event this past October, where the Pixel 4 was officially unveiled, Googlers showed how each device being announced furthers their ambitions for “ ambient computing.” In Google’s “ambient computing” vision, people no longer need to think about which of their many devices is the right one for the job, but are perfectly capable of any task from whatever gadget may be handy. Today is the Flutter Interact event in New York City, where Google is unveiling the latest advancements for their app development software Flutter.
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